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Autumn Show 2025
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Dionysus in Chains

Project details

Student Chengxu He
Programme
Group CVA Group 3
Year 1

Dionysus in Chains is a film game hybrid that interrogates how systems of order absorb and repackage rebellion and liberation through architectural, cinematic, and ludic forms. Drawing on Nietzsche’s The Birth of Tragedy and its polarity of the Apollonian and Dionysian, it examines how visions of order and ecstasy are refigured under late modernity, where, as Bauman’s Liquid Modernity and Fisher’s Capitalist Realism argue, even acts of resistance are commodified and folded back into systemic control. The narrative follows a white collar protagonist who moves from the rationalised Apollonian city toward a Dionysian festival, guided through intoxication mechanics, spatial distortions, and ritualised acts of surrender. A transitional level, referencing Carlos Scarpa and Tadao Ando’s architecture, stages psychoactive consumption as both mechanic and metaphor. What appears as liberation ultimately proves another form of control. The project thus questions whether genuine escape is possible or whether all gestures of transgression are inevitably absorbed, positioning itself as both creative practice and critical reflection on contemporary cultural conditions.

A vast, blue-lit cruciform corridor emerges, its towering walls, floor, and ceiling fused into one continuous monumental form; the space feels like a sacred passage of ascension, where colour and light intensify as if preparing for transcendence.

Walkway of Ascension

A vast, blue-lit cruciform corridor emerges, its towering walls, floor, and ceiling fused into one continuous monumental form; the space feels like a sacred passage of ascension, where colour and light intensify as if preparing for transcendence.

A behind-the-scenes view reveals the transitional level’s construction, a dense and grey brutalist formation of interlocking cruciform towers and pipe-like structures, exposing the raw architectural skeleton behind the experience.

Transitional-level Assembly

A behind-the-scenes view reveals the transitional level’s construction, a dense and grey brutalist formation of interlocking cruciform towers and pipe-like structures, exposing the raw architectural skeleton behind the experience.

In a rain-soaked city square outside the protagonist’s office, a crowd gathers before the closed brutalist subway entrance, dwarfed by looming residential and corporate towers that frame a grey, oppressive metropolitan skyline.

Blocked Subway Entrance

In a rain-soaked city square outside the protagonist’s office, a crowd gathers before the closed brutalist subway entrance, dwarfed by looming residential and corporate towers that frame a grey, oppressive metropolitan skyline.

An elevated view captures the protagonist’s stark office tower at the city’s core, surrounded by dense clusters of residential blocks, cruciform structures, and looming high-rises — an oppressive snapshot of the Apollonian metropolis.

Apollonian Skyline

An elevated view captures the protagonist’s stark office tower at the city’s core, surrounded by dense clusters of residential blocks, cruciform structures, and looming high-rises — an oppressive snapshot of the Apollonian metropolis.

Stairway to Liberation

Stairway to Liberation

Bathed in ethereal blue light, a towering archway rises above shadowed trees and soft vegetation, evoking a sacred threshold of ascension — an image of transcendence where the earthly dissolves into the divine.

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The Bartlett
Autumn Show 2025
23 September – 5 October
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